We even added more items to drop via Hunting so Adventurers can really feel the difference when leveling Hunting. Additionally, the amount of EXP gained by hunting wild animals was increased. And as we mentioned with Gathering, the Mastery earned by leveling Hunting was changed. On top of these changes, we also adjusted the loot drops for Hunting. Additionally, Guru hunters will be able to fire an additional shot before needing to reload. You can now use Black Spirit Rage when you want. We made it possible for Adventurers to gather, interact, and reload while crouching with a matchlock. First off, we improved the controls and actions of the characters with the matchlock equipped. Adjusted the max prices of elixirs, draughts, perfumes, and potions on the Central Market to the following:Ĭhanges were made to the Hunting life skill content. Due to this change, the max prices of the following items were also increased on the Central Market.
Moved the Mastery +10 earned per level section from "Guru 21 to Guru 50" to "Apprentice 1 to Professional 10". Adjusted the amount of Mastery increased per Life Skill level.However, we are preparing something special for each of the Life Skills, so we hope you will look forward to them.
As for our Guru Adventurers, we realize you may feel that the update is unfair to you as the Mastery improvements didn’t do anything for you in particular even if your overall income has improved. We will continue to improve upon the income and accessibility of Life Skills. This week’s update marks the beginning of Life Skill improvements. Furthermore, we have increased the prices of certain essential primary materials on the Central Market. We also adjusted the number of drops and drop rates for weaker Gathering to match the higher income Gathering like Butchering. The increase to Mastery will also impact the income earned through Life Skills as well. Through this change, Adventurers can gain up to 150 Mastery without needing to reach the highest level. So, we reduced the Mastery increased after Guru 21 and divided that amount to be earned between the levels of Apprentice 1 and Professional 10. First off, many of our Adventurers requested that we reduce the difficulty in getting Mastery by giving more through leveling Life Skills but keep the current cap. This update focused on increasing income through Gathering and making Life Mastery more accessible. Fixed the issue where the Guard effect was not being applied immediately when moving laterally with the battle axe.
Full Bloom - Fixed the issue where the damage was being applied abnormally to nearby targets in a certain direction.Marked Bloom - Fixed the issue where the Knockdown effect was being applied to all hits.Fixed the issue where the tutorial for Awakening would not proceed properly when using the skill Bridled Despair IV.Ninjutsu: Block Jump - Changed to take activation priority over Shuriken: Malice when SHIFT + Q is comboed after a double jump.Stigma - Fixed the issue where the skill add-ons were not being applied when hitting targets far away.Attack damage 852% x 2 → 852% x 2, max 2 hits Stigma - Changed the damage and damage reduction of the skill to the following:.Evasion - Fixed to appear more natural when the skill is continued to the right.Blasting Gust - Fixed the issue where MP would be consumed in certain situations.